Hardpoints

Hardpoints contain location information and are the basic building blocks for most other components. Hardpoints have no orientation. If you need components that hold both location and orientation information, use construction frames.
Hardpoints and construction frames are also referred to as coordinate references.
You use the Template Builder’s Build menu to create, modify, and delete hardpoints. When you create hardpoints, you can define them symmetrically or as a single point in space. When defining hardpoints symmetrically, you could, for example, define a left hardpoint and the right hardpoint is automatically generated as a parametric point.

Creating a Hardpoint

To create a hardpoint:

1. From the Build menu, point to Hardpoint, and then select New.
2. Press F1 and then follow the instructions in the dialog box help for Create Hardpoint.
3. Select OK.

Modifying a Hardpoint

In Standard Interface, to modify a hardpoint:

1. From the Adjust menu, point to Hardpoint, and then select Modify.
2. Press F1 and then follow the instructions in the dialog box help for Modify Hardpoint Location.
3. Select OK.

In Template Builder, to modify a hardpoint:

1. From the Build menu, point to Hardpoint, and then select Modify.
2. Press F1 and then follow the instructions in the dialog box help for Modify Hardpoint Location.
3. Select OK.

Modifying Several Hardpoints at a Time

If you want to modify several existing hardpoints at a time, you can use a table editor to do so.

In Standard Interface, to modify several hardpoints at a time:

1. From the Adjust menu, point to Hardpoint, and then select Table.
2. Press F1 and then follow the instructions in the dialog box help for Hardpoint Modification Table.
3. Select Apply.

In Template Builder, to modify several hardpoints at a time:

1. From the Build menu, point to Hardpoint, and then select Table.
2. Press F1 and then follow the instructions in the dialog box help for Hardpoint Modification Table.
3. Select Apply.