interface grid create
Allows you to create a new grid in an existing view.
A new grid can be created independent of the default grid, which can be located or oriented as per the preference. The grid origin can be conveniently located at any location other than the global origin.
The grid size, mesh, appearance and snapping ability can be decided by this command.
Format:
interface grid create |
|---|
grid_name = | a new grid |
location = | location |
orientation = | orientation |
snapping_enabled = | boolean |
view_normal = | boolean |
extent = | length |
spacing = | length |
maximum_radius = | length |
circle_spacing = | length |
radial_increments = | integer |
triad_visible = | boolean |
lines_visible = | boolean |
line_weight = | integer |
line_style = | line_style |
line_color = | an existing color |
dots_visible = | boolean |
dot_size = | integer |
dot_color = | an existing color |
axes_visible = | boolean |
axis_weight = | integer |
axis_color = | an existing color |
Example:
interface grid create & |
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grid_name = | .model_1.grd & |
location = | .model_1 & |
orientation = | .model_1 & |
snapping_enabled = | yes & |
view_normal = | yes & |
extent = | 1000,1000 & |
spacing = | 100,100 & |
triad_visible = | yes & |
lines_visible = | yes & |
line_weight = | 2 & |
line_style = | solid & |
line_color = | .colors.RED & |
dots_visible = | yes & |
dot_size = | 3 & |
dot_color = | .colors.BLUE & |
axes_visible = | yes & |
axis_weight = | 3 & |
axis_color = | .colors.GREEN |
Description:
Parameter | Value Type | Description |
|---|
grid_name | A New Grid | Specifies the name for a new grid |
location | Location | Specifies the location of the grid oriGIn |
orientation | Orientation | Specifies the orientation of the grid |
snapping_enabled | Boolean | Specifies the ability to snap to grid points |
view_normal | Boolean | Keeps the grid always normal to the viewer irrespective of actual orientation |
extent | Length | Specifies the extent of the grid in two axial directions in model units |
spacing | Length | Specifies the spacing of the grid points |
maximum_radius | Length | Specifies the maximum radius of the polar grid |
circle_spacing | Length | Specifies the circular spacing of the polar grid |
radial_increments | Integer | Specifies the radial increments in case of polar grid |
triad_visible | Boolean | Specifies the visibility of triad |
lines_visible | Boolean | Specifies the visibility of grid lines |
line_weight | Integer | Specifies the line weight |
line_style | Line_style | Specifies the line style for the grid line |
line_color | An Existing Color | Specifies the grid line color |
dots_visible | Boolean | Specifies the visibility of the grid dots |
dot_size | Integer | Specifies the size of the grid dots |
dot_color | An Existing Color | Specifies the grid dot color |
axes_visible | Boolean | Specifies the visibility of the axes |
axis_weight | Integer | Specifies the axes line weight |
axis_color | An Existing Color | Specifies the axis line color |
Extended Definition:
1. The new working grid can be defined with the name ‘grid_name’. The location can be at global origin or any other location which can be entered as coordinates of ‘picked-up’ from the view window. Either you can keep the global origin, that is, 0,0,0, to set the center location of the grid to the center of the view window or pick or click a location on the screen to set as the center of the working grid.
2. By orientation, select how you want to orient the grid. You can set its orientation by picking points or by aligning it with the screen plane. Note that if you select Pick for orientation, you will also set the location of the working grid. This orients the grid axes to the global axes.
3. By enabling the ‘snapping’, you can snap a closest grid point with the cursor. When you drag an item with the mouse to move or resize it, the mouse position will snap to the nearest grid point.
4. The parameter ‘view normal’ always orients the grid normal to the viewer irrespective of the actual orientation of the grid. Thus, if the grid is oriented at angle, as you change the orientation of the object view, the grid realigns itself normal to the viewer. But if the parameter is not enabled, then the grid will remain oriented in space as per the specified orientation.
5. The extents specifies the length of the grid in x,y directions in the model length units. The spacing specifies the distance between the grid points in x and y directions in models length units.
6. Maximum radius specifies the radius of the outermost grid circle from the grid oriGIn and circle_spacing specifies amount of space between each circle in the working grid. The smaller the spacing, the more circles Adams View defines.
For radial increments, enter the number of lines radiating from the origin of the working grid. Adams View spaces the lines equally around the working grid. The lines do not include the axes. The number of lines (N) determines the angle increment between lines (q), as shown in the formula:

= 360×/N
7. You can hide the new grid triad or display it by the parameter ‘triad_visible’. The visibility of lines and axes on the grid can be switched ON or OFF by the parameter ‘lines_visible’ and ‘axes_visible’. The line and axes weight can be set by using the ‘line_weight’ and ‘axes_weight’ parameters. The value range for this weight is 1 to 5. The color of the lines and axes is set by using the ‘axes_color’ and ‘line_color’ parameter. The line style can be chosen form various line style options like solid, dash and so on.
8. The dot properties like size, color and visibility are set by using the parameters ‘dot_size’, ‘dot_color’ and ‘dot_visible’ parameter. The dot_size range is from 1 to 3 screen pixel.
Cautions:
The grid settings should not exceed the maximum number of points as specified by the environment variable 'MDI_MAX_GRID_POINTS'. The default maximum is 10000 points.