Hardpoints
Hardpoints contain location information and are the basic building blocks for most other components. Hardpoints have no orientation. If you need components that hold both location and orientation information, use
construction frames.
Hardpoints and construction frames are also referred to as coordinate references.
You use the Template Builder’s Build menu to create, modify, and delete hardpoints. When you create hardpoints, you can define them symmetrically or as a single point in space. When defining hardpoints symmetrically, you could, for example, define a left hardpoint and the right hardpoint is automatically generated as a parametric point.
Creating a Hardpoint
To create a hardpoint:
1. From the Build menu, point to Hardpoint, and then select New.
2. Press
F1 and then follow the instructions in the dialog box help for
Create Hardpoint.
3. Select OK.
Modifying a Hardpoint
In Standard Interface, to modify a hardpoint:
1. From the Adjust menu, point to Hardpoint, and then select Modify.
3. Select OK.
In Template Builder, to modify a hardpoint:
1. From the Build menu, point to Hardpoint, and then select Modify.
3. Select OK.
Modifying Several Hardpoints at a Time
If you want to modify several existing hardpoints at a time, you can use a table editor to do so.
In Standard Interface, to modify several hardpoints at a time:
1. From the Adjust menu, point to Hardpoint, and then select Table.
3. Select Apply.
In Template Builder, to modify several hardpoints at a time:
1. From the Build menu, point to Hardpoint, and then select Table.
3. Select Apply.