Point-Curve Constraint Tool
Ribbon menu
→ Connectors tab
→ Special container
→ Point-Curve Constraint

or
(Classic) Build → Joints → Point-Curve Constraint
The point-curve constraint restricts a fixed point defined on one
part to lie on a curve defined on a second part. The first part is free to roll and slide on the curve that is fixed to a second part. The curve on the second part can be planar or spatial or open or closed. The first part cannot lift off the second part; it must always lie on the curve. A point-curve constraint removes two translational
Degrees of freedom from your model.
When you specify the location of the point-curve constraint on the first part, Adams View creates a marker at that location. The
marker is called the I marker. The I marker can only translate in one direction relative to the curve. The I marker, however, is free to rotate in all three directions.
You can use the point-curve constraint to model a
Pin-in-slot mechanism or a
Simple Cam Follower mechanism where a lever arm is articulated by the profile of a revolving cam.
When modeling a pin-in-slot mechanism, the point-curve constraint keeps the center of the pin in the center of the slot, while allowing it to move freely along the slot and rotate in the slot.
Learn more about:
For the option: | Do the following: |
|---|
Curve/Edge | Select whether you are defining the point-curve constraint along a curve or an edge of a part: ■Curves - Splines, chains, and data-element curves are all considered curves. ■Edge - An edge is one of the wireframe outlines drawn on a solid. For example, you can use a Parasolid object representing a cam that you imported into Adams View. |