marker copy
Allows you to create a replica marker within the same model.
Format:
marker copy |
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marker_name = | an existing marker |
new_marker_name = | a new marker |
Example:
marker copy & |
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marker_name = | marker_1 & |
new_marker_name = | marker_2 |
Parameter | Value Type | Description |
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marker_name | An Existing Marker | Specifies an existing marker |
new_marker_name | A New Marker | Specifies the name of the new marker. You may use this name later to refer to this marker. |
Extended Definition:
1. The replica marker will be identical to the original, with the exception of the marker name. Markers must have unique names relative to other markers under a given part. You specify the replica marker's name with the NEW_MARKER_NAME parameter. The replica will be completely independent of the original, and may be modified without affecting the original.
2. You may identify a marker by typing its name or by picking it from the screen.
If the marker is not visible on the screen, you must type the name.
You may also find it convenient to type the name even if the marker is displayed.
If you created the marker by reading an Adams data set or graphics file, the marker name is the letters MAR followed by the Adams data set marker ID number. For example, the name of Adams MARKER/101 is MAR101. If you created the marker during preprocessing, you will have given it a name at that time.
If a marker is available by default, you may identify it by entering only its name. If it is not, you must enter its full name. To identify a marker under a different part, for instance, you may need to enter the model and part names, as well. For example, you may specify marker 'pivot' from model 'links', part 'lower_arm' by entering ".links.lower_arm.pivot". If you type a "?", Adams View will list the markers available by default.
You must separate multiple marker names by commas.
If the marker is visible in one of your views, you may identify it by picking on it.
You need not separate multiple marker picks by commas.
3. Normally, entity names are composed of alphabetic, numeric, or '_' (underscore) characters, and start with an alphabetic or '_' character. They may be of any length. For more information, see
Using Extended Names.
By enclosing the name in double quotes, you may use other printable characters, or start the name with a numeral. If a name contains characters, or starts with a numeral, you must always quote the name when entering it.
Note that you can specify the parentage of an entity (for example, which part "owns" a marker or a geometry element) when you CREATE it by changing the name. If you enter just the entity name, then the default parent will be assigned by Adams View. If you type in the full name, then you may override the default parent. In most cases, when creating an entity, Adams View will provide a default name. The default name that Adams View provides will specify the parentage that it has assumed.
You may, of course, delete this name and use your own. The form of a full name is:
"...._NAME.GRAND_PARENT_NAME.PARENT_NAME.ENTITY_NAME"
The number of levels used varies from case to case and the parentage must exist before an entity can be assigned to it.
Cautions:
1. Adams View will not allow you to have two markers with the same name, so you must provide a unique name.