Toe and Camber
You can orient an entity (such as a wheel) according to toe and camber values obtained from
Parameter Variables or input
Communicators.
Generally, the toe and camber define the global orientation of the wheel-spin axis.
When the toe and camber angles are zero, the entity will have its:
■z-axis pointing away from the line of symmetry (in terms of an automobile, out from the car)
■x-axis aligned with the global x (towards the rear of the car)
■y-axis defined by the right-hand rule
Toe angle is positive when the front of the wheel toes in, that is, it points inward, toward the vehicle center line. Camber angle is positive when the top of the wheel tilts outward, away from the vehicle center line.