Adams Car Package > Shared Material > Dialog Box - F1 Help > Create/Modify Cylinder Geometry

Create/Modify Cylinder Geometry

(Template Builder) Build Geometry Cylinder New/Modify            Shared Dialog Box
Creates or modifies cylinder geometry. Learn about Link and Cylinder Geometry.
 
For the option:
Do the following:
Cylinder Name
If creating cylinder geometry, enter a name for it.
If modifying cylinder geometry, enter its database name.
General Part
Enter the name of the part that will own the cylinder geometry.
Construction Frame
Specify a construction frame to define the cylinder. Learn about Construction Frames.
Radius
Specify the radius of the cylinder geometry.
Length In Positive Z (optional)
Enter the offset length of the cylinder geometry in the positive Z direction of the selected construction frame.
Length In Negative Z (optional)
Enter the offset length of the cylinder geometry in the negative Z direction of the selected construction frame.
Color
Select a color for the cylinder geometry graphic.
Calculate Mass Properties of General Part
Select to calculate the mass and inertia properties of the general part.
If you select Calculate Mass Properties of General Part, your template-based product enables the following option:
Density
Select one of the following:
Material - Calculate the mass and inertia properties from the current density value for the selected material.
User-Entered - Calculate the mass and inertia properties from a user-entered density.
If you set Density to Material, your template-based product displays the following option:
Material Type
Select a material type from the list of materials currently defined. When you select a material, your template-based product uses the density defined for that material to calculate the general part's mass properties.
If you set Density to User-Entered, your template-based product displays the following option:
Density Value
Enter a density that your template-based product will use to calculate the general part's mass properties.
Select to display a dialog box where you can add multi-line comments to any entity, to describe its purpose and function. Your template-based product displays different comments dialog boxes, depending on the entity type for which you want to record comments:
If recording comments for modeling entities in Standard Interface, your template-based product displays the Entity Comments dialog box.
If recording comments for any other entity type, your template-based product displays the Modify Comment dialog box.
Learn about Recording Comments.