Parallel Axes Joint Tool

Ribbon menu Connectors tab Primitives container
or
(Classic) Build Joints Parallel Axes Joint Tool
Constrains the z-axis of the marker of one part so that it remains parallel to the z-axis of the marker of a second part, as shown below. In the figure, the solid circle indicates the first part that the joint connects and the hollow circle indicates the second part that the joint connects. The first part is constrained relative to the second part.
The marker of the first part can only rotate about one axis with respect to the coordinate system of the second part.
Learn:
 
For the option:
Do the following:
1 Location (Bodies Implicit)/
2 Bodies - 1 Location/
2 Bodies - 2 Locations
Set how you want the joint connected to parts:
1 Location (Bodies Implicit) - Lets you select the location of the joint and have Adams View determine the two parts that should be connected. Adams View selects the parts closest to the joint location. If there is only one part near the joint, Adams View connects the joint to that part and ground.
2 Bodies - 1 Location - Lets you explicitly select the two parts to be connected by the joint and the location of the joint. The joint remains fixed on the first part and moves relative to the second part.
2 Bodies - 2 Locations - Lets you explicitly select the two parts to be connected by the joint and the location of the joint on each part. You should use this option if you are working in exploded view. For more on exploded view, see Initial Conditions Tool.
For more on the effects of these options, see about Connecting Constraints to Parts.
Normal to Grid/
Pick Geometry Feature
Set how you want the joint oriented:
Normal to Grid - Lets you orient the joint along the current Working grid, if it is displayed, or normal to the screen.
Pick Geometry Feature - Lets you orient the joint along a direction vector on a feature in your model, such as the face of a part.