LIST | Lists the current values of the MARKER data. The data is with respect to the body coordinate system (BCS) coordinates. |
QP=x,y,z | Redefines the the x-, y-, and z-coordinates of the origin of the MARKER with respect to the PART on which it lies. The coordinates are specified in the body coordinate system (BCS) of the element to which it belongs. |
REULER=a,b,c | Redefines the three-dimensional spatial orientation of the marker axes relative to the axes of the BCS. The a, b, and c values represent a set of body-fixed 3-1-3 Euler angles expressed in radians. These angles can be interpreted as follows: ■To orient a marker, first align the marker axes identically to the BCS axes. ■Perform a right-handed rotation of the marker x- and y-axes by a radians about the positive z-axis of the marker. ■Rotate the marker y- and z-axes by b radians about the current marker positive x-axis. ■Perform a right-handed rotation of the x- and y-axes of the marker by c radians about the current z-axis of the marker. This technique can be used to define any arbitrary orientation of the marker relative to the part BCS. To enter the Euler angles in degrees instead of radians, add a D after each value. |
RM=id | Redefines a reference marker on the same part with respect to which Adams Solver (FORTRAN) interprets QP, XP, ZP, and REULER. |
USEXP | When using the x-point-z-point method of orientation, USEXP causes the marker to be oriented with the x-axis lying on XP and ZP lying in the positive x-z plane. This is useful to orient markers for use in BEAM statements. See Examples of using the ZP, XP and USEXP. |
XP=x,y,z | By default, redefines the BCS coordinates of any point in the positive x-z plane of the marker, but not on the z-axis of the marker. A point on the positive x-axis may be the most convenient. When used with USEXP, XP defines the BCS coordinates of any point on the positive x-axis of the marker. See Examples of using the ZP, XP and USEXP. |
ZP=x,y,z | By default, redefines the BCS coordinates of any point in the positive z-axis of the marker. When used with USEXP, ZP defines the BCS coordinates of any point in the positive x-z plane of the marker, but not on the x-axis of the marker.See Examples of using the ZP, XP and USEXP. |
Tip: | You can use the QP argument to translate the marker while maintaining the existing orientation. If you use only the REULER argument, Adams Solver (FORTRAN) reorients the marker while maintaining the existing position. |
Caution: | ■When reorienting a marker, you should completely specify the necessary information for the selected orientation method. Adams Solver (FORTRAN) uses the new orientation information; it does not try to combine it with old information from the dataset statement or a previous command. For example, if you supply ZP but not XP, Adams Solver (FORTRAN) uses a default position for the x-axis. Adams Solver (FORTRAN) does not use a value of XP from the statement or an earlier command. ■The MARKER command cannot be used to shift a marker from one part to another. You should ensure that the RM marker is on the same part as the marker being moved. ■When you change a marker, Adams Solver (FORTRAN) updates all elements that depend upon that marker. Moving a marker may have subtle effects since many Adams Solver (FORTRAN) elements rely on them. Be careful when moving markers not to cause unintended side effects (for example, moving both a joint and force that share a common marker). |